Most RPG module art is useless – we should expect more from adventure art. Continue reading Most Art in RPG Adventure Modules is a Waste of Time
Hole in the Sky is a zero-level funnel adventure module for Dungeon Crawl Classics. Here is a spoiler free review to help you evaluate if this is the adventure to kick off your Dungeon Crawl Classics campaign. Continue reading Review: Hole in the Sky
Check out this game accessory dice tray from Easy Roller Dice. Continue reading Review: Easy Roller Dice Co Red Velvet Dice Tray
Gandalf says there are creatures older than Sauron in Middle Earth. If Sauron is an immortal Maiar, how is that possible? Continue reading How are Nameless Things Older Than Sauron?
One player tries to make the entire game about themselves, and steps away from the table when they aren’t doing anything. What do I do? Continue reading DM Tip: Time Management for Spotlight Hog Players
We’ve returned to the Star Wars universe without George Lucas and with the help of J J Abrams and Big Mouse. Continue reading The Obligatory Review of Star Wars: The Force Awakens
We have a new review of the Ryuujin Japanese Role Playing Game. This Narrativist style role playing game provides a unique experience for western game players.
Oaths and curses figure strongly in the fantasy works of J.R.R. Tolkien because of their context within Old English / Old Norse speaking cultural traditions. An oath-breaker was a Nīþ, an extreme social outcast. Oath-breaking is the worst sort of violation and betrayal seen time and again in Tolkien’s works. Continue reading How was Isildur Able to Curse the Men of Dunharrow?
A questioner over on sci-fi.stackexchange asked this question on regards to the One Ring in J.R.R Tolkien’s The Hobbit and The Lord of the Rings asks “Considering the ring wants to return to its master, why do current possessors of the ring feel such a strong desire to keep it?” Continue reading Why Does the One Ring have Such an Obsessive-Possessive Effect?
Some characters have their knowledge of the universe modified, corrected, reversed, expanded and destroyed in different ways: some learn from first hand experience, whereas others learn from Forbidden Works: books, tomes and chronicles written through the ages. Continue reading Lovecraft RPG: Forbidden Works